custom_fluids > bp > scripts > fluids.js
import { system, world } from "@minecraft/server";
const fluids = ["wiki:custom_fluid"];
system.runInterval(() => {
const players = world.getPlayers();
for (const player of players) {
// Fluid effects
if (
fluids.includes(world.getDimension(player.dimension.id).getBlock({ ...player.location, y: player.location.y + 1 }).typeId) ||
fluids.includes(world.getDimension(player.dimension.id).getBlock(player.location).typeId)
) {
player.addEffect("slowness", 3, { amplifier: 2, showParticles: false });
player.addEffect("slow_falling", 4, { showParticles: false });
if (player.isJumping) {
player.addEffect("levitation", 3, { amplifier: 2, showParticles: false });
}
}
// Fluid fog
if (fluids.includes(world.getDimension(player.dimension.id).getBlock({ ...player.location, y: player.location.y + 1.63 }).typeId)) {
player.runCommand("fog @s push wiki:custom_fluid_fog fluid_fog");
} else {
player.runCommand("fog @s remove fluid_fog");
}
}
});