custom_glass > rp > models > blocks > custom_glass.geo.json
{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.custom_glass",
"texture_width": 16,
"texture_height": 16,
"visible_bounds_width": 2,
"visible_bounds_height": 2.5,
"visible_bounds_offset": [0, 0.75, 0]
},
"bones": [
{
"name": "block",
"pivot": [0, 8, 0],
"cubes": [
{
"origin": [-8, 0, -8],
"size": [16, 16, 16],
"uv": {
"north": {"uv": [0, 0], "uv_size": [16, 16]},
"east": {"uv": [0, 0], "uv_size": [16, 16]},
"south": {"uv": [0, 0], "uv_size": [16, 16]},
"west": {"uv": [0, 0], "uv_size": [16, 16]},
"up": {"uv": [16, 16], "uv_size": [-16, -16]},
"down": {"uv": [16, 16], "uv_size": [-16, -16]}
}
}
]
}
]
}
]
}