player_geometry > rp > models > entity > cape.geo.json
{
"format_version": "1.12.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.cape",
"texture_width": 64,
"texture_height": 32
},
"bones": [
{
"name": "body",
"pivot": [ 0.0, 24.0, 0.0 ],
"parent": "waist"
},
{
"name": "waist",
"pivot": [ 0.0, 12.0, 0.0 ]
},
{
"name": "cape",
"parent": "body",
"pivot": [ 0.0, 24.0, 3.0 ],
"rotation": [ 0.0, 180.0, 0.0 ],
"cubes": [
{
"origin": [ -5.0, 8.0, 3.0 ],
"size": [ 10, 16, 1 ],
"uv": [ 0, 0 ]
}
]
}
]
}
]
}